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This represents the parent window. start learning
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Calls the button's callback, and returns what that function returns. Has no effect if the button is disabled or there is no callback. start learning
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Background color when the button is under the cursor. For button start learning
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Foreground color when the button is under the cursor. start learning
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Border width in pixels. Default is 2. start learning
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Function or method to be called when the button is clicked. start learning
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For entry: A procedure to be called every time the user changes the state of this checkbutton.
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Normal foreground (text) color. start learning
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Text font to be used for the button's label. start learning
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Height of the button in text lines (for textual buttons) or pixels (for images). start learning
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The color of the focus highlight when the widget has focus. start learning
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Nowhere works.
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Image to be displayed on the button (instead of text). start learning
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How to show multiple text lines: LEFT to left-justify each line or RIGHT to right-justify. CENTER to center them. start learning
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Additional padding left and right of the text. start learning
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Additional padding above and below the text. start learning
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Relief specifies the type of the border. Some of the values are SUNKEN, RAISED, GROOVE, and RIDGE. start learning
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Set this option to DISABLED to gray out the button and make it unresponsive. Has the value ACTIVE when the mouse is over it. Default is NORMAL. start learning
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Default is -1, meaning that no character of the text on the button will be underlined. If nonnegative, the corresponding text character will be underlined. start learning
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Width of the button in letters (if displaying text) or pixels (if displaying an image). start learning
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If this value is set to a positive number, the text lines will be wrapped to fit within this length. start learning
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If you set this option to a cursor name (arrow, dot etc.), the mouse cursor will change to that pattern when it is over the checkbutton. start learning
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! By default, if you select text within an Entry widget, it is automatically exported to the clipboard. To avoid this exportation, use exportselection = 0 start learning
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The background color to use displaying selected text. start learning
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The width of the border to use around selected text. The default is one pixel. start learning
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The foreground (text) color of selected text. start learning
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Normally, the characters that the user types appear in the entry. To make a. password. entry that echoes each character as an asterisk, set show = "*". start learning
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If you expect that users will often enter more text than the onscreen size of the widget, you can link your entry widget to a scrollbar. start learning
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Deletes characters from the widget, starting with the one at index first, up to but not including the character at position last. If the second argument is omitted, only the single character at position first is deleted. start learning
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delete (first, last = None)
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Returns the entry's current text as a string. start learning
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Set the insertion cursor just before the character at the given index. start learning
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Shift the contents of the entry so that the character at the given index is the leftmost visible character. Has no effect if the text fits entirely within the entry. start learning
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Inserts string s before the character at the given index. start learning
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This method is used to make sure that the selection includes the character at the specified index. start learning
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Clears the selection. If there isn't currently a selection, has no effect. start learning
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Sets the ANCHOR index position to the character selected by index, and selects that character. start learning
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If there is a selection, returns true, else returns false. start learning
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Set direction = LEFT to display the menu to the left of the button; use direction = RIGHT to display the menu to the right of the button; or use direction = 'above' to place the menu above the button start learning
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The foreground color shown on this menubutton when it is disabled. start learning
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To associate the menubutton with a set of choices, set this option to the Menu object containing those choices. That menu object must have been created by passing the associated menubutton to the constructor as its first argument. start learning
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